How Easy is It to Get Fire Cap

Normal Broken Locked

Fire cape
Fire cape.png
Released 4 October 2005 (Update)
Members Yes
Quest item No
Properties
Tradeable No
Equipable Yes
Stackable No
Options Wear
Destroy Drop
Examine A cape of fire.
Values
Value 65,007 coins
Alchemy Not alchemisable
Weight 1.814 kg
Advanced data
Item ID 6570

SMW Subobject for Broken Examine: A broken cape of fire. Is members only: true Is variant of: Fire cape Uses infobox: Item Image: File:Fire cape (broken).png Weight: 1.814 Value: 1 Version anchor: Broken Release date: 21 July 2016 Item ID: 20445

SMW Subobject for Locked Examine: A cape of fire. Is members only: true Is variant of: Fire cape Uses infobox: Item Image: File:Fire cape.png Weight: 1.814 Value: 65006 Version anchor: Locked Release date: 29 August 2019 Item ID: 24223

SMW Subobject for Normal Examine: A cape of fire. Is members only: true Is variant of: Fire cape Uses infobox: Item Image: File:Fire cape.png Weight: 1.814 Value: 65007 Version anchor: Normal Release date: 4 October 2005 Item ID: 6570

The fire cape is a melee cape obtained as a reward for completing the TzHaar Fight Cave. It is the second best melee cape in the game, outclassed only by the infernal cape.

In order to obtain the fire cape, players must survive all waves of TzHaar Fight Caves and defeat TzTok-Jad. Note that the cape will not be awarded should both the player and TzTok-Jad die simultaneously, even though the boss log will count the kill. The player must be taken out of the cave by the game recognising TzTok-Jad's death; if they are removed from the cave due to dying, the game considers the player to have failed the challenge.

A fire cape must be shown to TzHaar-Ket guards around the centre of the city to allow further access to Mor Ul Rek. This does not consume the fire cape. However, to enter the Inferno, a fire cape must be sacrificed by giving it to TzHaar-Ket-Keh. This is a one-time fee.

If the player dies below level 20 Wilderness, it will remain in the player's inventory; however, the item will be unusable and must be repaired by using it on Perdu and paying him 50,000. If not protected when the player dies at level 20 wilderness or higher, the cape is converted into coins. Alternatively, a Trouver parchment and a payment of 500,000 coins can be given to Perdu in order to lock it (after which it gains the (l) suffix); this allows the item to be kept in death, unbroken, even if the player dies at level 20 Wilderness or higher.

Normal Broken Locked

Attack icon.png Attack bonuses Fire cape equipped.gif Fire cape equipped female.png
White dagger.png White scimitar.png White warhammer.png Magic icon.png Ranged icon.png
+1 +1 +1 +1 +1
Defence icon.png Defence bonuses
White dagger.png White scimitar.png White warhammer.png Magic icon.png Ranged icon.png
+11 +11 +11 +11 +11
Melee.png Other bonuses Slot
Strength icon.png Ranged Strength icon.png Magic Damage icon.png Prayer icon.png Cape slot.png
+4 +0 +0% +2 List

SMW Subobject for Broken Ranged Strength bonus: +0 Slash defence bonus: +11 Range defence bonus: +11 Stab defence bonus: +11 Prayer bonus: +2 Magic defence bonus: +11 Magic attack bonus: +1 Is variant of: Fire cape Slash attack bonus: +1 Magic Damage bonus: 0 Crush attack bonus: +1 Strength bonus: +4 Stab attack bonus: +1 Range attack bonus: +1 Equipment slot: cape Crush defence bonus: +11

SMW Subobject for Locked Ranged Strength bonus: +0 Slash defence bonus: +11 Range defence bonus: +11 Stab defence bonus: +11 Prayer bonus: +2 Magic defence bonus: +11 Magic attack bonus: +1 Is variant of: Fire cape Slash attack bonus: +1 Magic Damage bonus: 0 Crush attack bonus: +1 Strength bonus: +4 Stab attack bonus: +1 Range attack bonus: +1 Equipment slot: cape Crush defence bonus: +11

SMW Subobject for Normal Ranged Strength bonus: +0 Slash defence bonus: +11 Range defence bonus: +11 Stab defence bonus: +11 Prayer bonus: +2 Magic defence bonus: +11 Magic attack bonus: +1 Is variant of: Fire cape Slash attack bonus: +1 Magic Damage bonus: 0 Crush attack bonus: +1 Strength bonus: +4 Stab attack bonus: +1 Range attack bonus: +1 Equipment slot: cape Crush defence bonus: +11

Comparison [edit | edit source]

The fire cape is very popular for many forms of melee combat and is often the cape of choice, only surpassed by the strictly better, but much more difficult to obtain, infernal cape. In certain scenarios, other capes may be preferred for their higher accuracy bonuses, higher Prayer bonus, or for being easier to obtain or replace.

Item Attack Bonuses Defence Bonuses Other Comment
Stab attack Slash attack Crush attack Magic attack Ranged attack Stab defence Slash defence Crush defence Magic defence Ranged defence Melee strength Magic damage Ranged strength Prayer bonus Weight Members
Infernal cape Infernal cape 4 4 4 1 1 12 12 12 12 12 8 0% 0 2 1.8 Member icon.png
Fire cape Fire cape 1 1 1 1 1 11 11 11 11 11 4 0% 0 2 1.8 Member icon.png
Mythical cape Mythical cape 0 0 6 0 0 8 8 8 8 8 1 0% 0 1 1.8 Member icon.png
Ardougne cloak 4 Ardougne cloak 4 6 0 0 6 0 6 0 0 6 0 0 0% 0 6 0.5 Member icon.png
Hitpoints cape Hitpoints cape 0 0 0 0 0 9 9 9 9 9 0 0% 0 4 0.5 Member icon.png When equipped, doubles the player's natural Hitpoints regeneration rate to 2 Hitpoints per minute
Prayer cape Prayer cape 0 0 0 0 0 9 9 9 9 9 0 0% 0 4 0.5 Member icon.png When equipped or in the inventory, acts as a holy wrench
Obsidian cape Obsidian cape 0 0 0 0 0 9 9 9 9 9 0 0% 0 0 1.8 Member icon.png

Other uses [edit | edit source]

This item can be stored in the cape rack of a costume room. It can also be mounted on a cape hanger in an Achievement Gallery of a player-owned house. This has no effect other than showing the player's guests that the player has completed the Fight Cave.

Players who don't want their cape can sell it to TzHaar-Mej-Jal for their choice of a chance of obtaining the Tzrek-jad pet or 8,000 Tokkul. A lost fire cape can only be replaced by surviving the Fight Caves again to receive another one.

The fire cape can be combined with the max cape to change its appearance by turning it into the fire max cape.

The fire cape counts as warm clothing when fighting the Wintertodt.

Treasure Trails [edit | edit source]

Tier Emotes STASH Location Items Cost
Master Cry TzHaar-Hur-Lek's Ore and Gem Store in Mor Ul Rek Fire cape.png toktz-xil-ul.png 1,785

Changes [edit | edit source]

Date Changes
6 July 2022
(update)

The locked variant's value was decreased from 65,007 to 65,006.

6 October 2016
(update)

The fire cape texture has been improved so seams are less visible.

8 August 2013
(update)

Some feedback changes have been made to the config costs of the fire cape, rune defender and penance items, including the penance skirt.

2 August 2013
(update | poll)
  • The fire cape's value was increased from 60,000 to 65,007 to allow it to be protected over rune armour on death.
  • Fire capes can now be obtained even when the player already has one, and they can be exchanged for tokkul.
22 January 2007
(update)

The item was graphically updated.

16 January 2007
(update)

The item's inventory sprite was rotated.

Gallery (historical) [edit | edit source]

Fire cape detail (historical, v1).png

Fire cape detail (historical, v2).png

Fire cape detail animated.gif

Fire cape (historical, v1).png

Fire cape (historical, v2).png

Fire cape.png

19 September 2005 ⁠–
16 January 2007
16 January 2007 ⁠–
22 January 2007
22 January 2007 ⁠–
present

Trivia [edit | edit source]

  • Using an item on the fire cape results in a game message stating "That doesn't seem to do what you want it to." instead of the usual "Nothing interesting happens." message.
  • The first NPC to wear this cape was the Slayer master Nieve.
  • The fire cape, fire max cape, infernal cape, and infernal max cape are the only capes to have an animated texture whilst wearing it.
  • There is a glitch, which can sometimes occur when a player opens their bank or scrolls too quickly within their bank, where the inventory icon may become animated. This also affects other animated items such as magic logs and dramen branches.

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Source: https://oldschool.runescape.wiki/w/Fire_cape

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